Posts Tagged ‘virtual reality’

New arrival: Zero Latency Singapore – free-roam, multiplayer VR gaming venue

Saturday, December 2nd, 2017

Immersive virtual reality gaming for groups of up to 8 gamers (13+ years old) per 30min session, at S$69 per pax.

* This story first appeared in The Travel Memoir.

Zero Latency Singapore is brought in by Tomorrow Entertainment, the company that also brought BOUNCE to Singapore. Photo: Zero Latency Singapore.

Zero Latency Singapore is brought in by Tomorrow Entertainment, the company that also brought BOUNCE to Singapore. Photo: Zero Latency Singapore.

There are three VR gaming scenarios of increasing difficulty, from basic orientation (Engineerium, 15min), to zombie shooting (Zombie Survival, 15min), to hardcore gun fights at simulated zero gravity VR scenarios (Singularity, 30min).

The 30min game play for each session can be one of three combinations:

  1. Engineerium + Zombie Survival
  2. Zombie Survival + Zombie Survival
  3. Singularity

The 4,200sqft (390sqm) Zero Latency Singapore is located at #03-346/347 Suntec City Mall, between Suntec Towers 2 & 3.

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Wireless virtual reality competition @ Bugis+ & Bugis Junction

Friday, October 13th, 2017

With Halloween drawing near, Bugis Junction & Bugis+ are daring shoppers to face their fears with an immersive virtual reality (VR) gaming experience.

* This story first appeared in The Travel Memoir.

Update (27 October, 2017):

The top 10 players for the Time Zombies Virtual Reality Competition Finals have been selected and they will be battling it out at a final showdown this Sunday, 29t October from 2pm – 6pm at Bugis + Level 2 Atrium.

We were invited to try out the VR games for this competition at Bugis+ & Bugis Junction in Singapore - it was great fun!

We were invited to try out the VR games for this competition at Bugis+ & Bugis Junction in Singapore – it was great fun!

This is the first time a mall in Singapore is hosting a VR experience of this scale.

Three thrilling games are available for shoppers to test their courage: Time Zombies, Walk the Plank and Arizona Sunshine Zombie.

The Time Zombies competition uses the latest Arctic Fox wireless technology, which allows a fully immersive gaming experience without the the burden of cumbersome cables or backpack computers that hinder physical movement.

Using Arctic Fox VR technology, players don only a wireless headset that features a high definition screen and gaming headphones for an immersive surround sound experience.

Using Arctic Fox VR technology, players don only a wireless headset that features a high definition screen and gaming headphones for an immersive surround sound experience.

The VR gaming showcase at Bugis Junction and Bugis+ this Halloween will mark Arctic Fox’s debut in Southeast Asia, to the delight of VR gaming enthusiasts in the region.

More details from the press release below.

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Tech focus: CyArk & Seagate preserves world heritage sites

Saturday, July 1st, 2017

CyArk & Seagate are collaborating to preserve world heritage sites in the digital realm for the benefit of posterity.

I came across a meaningful project this week – an international non-profit organisation named CyArk is actively capturing digital images and physical dimensions of historical sites and structures to create photorealistic 3D models for archival.

Editor’s note:

I’m really happy that such meaningful work is being carried out by organisations such as CyArk, founded by Iraqi civil engineer Ben Kacyra.

It is a great example of how technology is being harnessed in a positive way for the benefit of humanity.

It’s also fantastic that CyArk enjoys recognition and support from the public and large corporations such as Seagate, Google and Autodesk.

Bravo!

This is so that future generations can reference these resources even if the actual archeological sites are damaged – through war, natural disasters, or age – or completely destroyed.

They have been at it since 2003 and are supported by corporations such as Seagate which began their partnership with CyArk in 2015 by providing its data storage solutions both in the field and in the office.

Since 2003, CyArk has amassed high-tech digital records of over 200 heritage sites in 40 countries, including Angkor Wat in Cambodia, Bagan in Myanmar and the Sydney Opera House in Australia.

In recent years, CyArk has upped the ante by capturing additional photos that can be used to render interactive virtual reality (VR) content for users to enjoy an immersive experience when “visiting” these historical sites in the virtual realm.

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Rolls-Royce partners Nanyang Polytechnic for VR experience

Wednesday, April 12th, 2017

Rolls-Royce Motor Cars partnered with the local polytechnic to create virtual reality video clips to wow its customers considering its premium Bespoke service.

It’s great that Rolls-Royce Motor Cars extends its patronage to nurture young design talent in Nanyang Polytechnic.

This inaugural collaboration produced immersive 360-degree motion graphics video clips to wow customers of the super-luxury brand’s marques, and to impress them with the possibilities of the its bespoke programme.

“Rolls-Royce Motor Cars is renowned for Bespoke Luxury design and craftsmanship, and it is a privilege to have this pinnacle company implementing our output. But besides the accomplishment, this project clearly demonstrated processes, pressures and commercial realities that await us in our post-academic life. Thanks to NYP’s collaboration with a real-life global luxury brand, I feel more prepared to enter our workforce in the future,” says student Izz Irfan Sahlan, who worked on one of the selected VR videos.

“Rolls-Royce Motor Cars is renowned for Bespoke Luxury design and craftsmanship, and it is a privilege to have this pinnacle company implementing our output. But besides the accomplishment, this project clearly demonstrated processes, pressures and commercial realities that await us in our post-academic life. Thanks to NYP’s collaboration with a real-life global luxury brand, I feel more prepared to enter our workforce in the future,” says student Izz Irfan Sahlan, who worked on one of the selected VR videos.

From today, potential customers can dive into the virtual reality (VR) experiences at Rolls-Royce showrooms in Singapore by donning VR headsets available there.

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Opening: New Dell Exclusive Store at Plaza Singapura after Funan closure

Friday, July 15th, 2016

The new store is located at #04-19 and is open daily from 10am to 10pm. In-store promotions below.

“We are delighted to welcome customers to our new store, offering the same superior brand experience they have come to expect and love. The new concept store is an integral part of our go-to-market strategy to showcase our suite of products and enable customers to experience first-hand the capabilities and ease of computing with Dell products,” said Rakesh Mandal, general manager, Client Solutions, South Asia and Korea, Dell. Photo credit: Dell Singapore.

The concept store features Dell’s full range of consumer devices as well as a VR-experience zone.

The new store replaces the Dell Exclusive Store that was located in Funan DigitaLife Mall – the Mall has since been closed.

A photo posted by John Tan (@tech4tea) on

The latest XPS and Inspiron notebooks are part of the full spectrum of consumer laptops, monitors and peripherals offered at the new Dell Exclusive Store at Plaza Singapura.

The new store features experience suites with Dell’s latest XPS, Inspiron and Alienware portfolio, including award-winning products from the 2016 Consumer Electronics Show and the recent Computex 2016 in Taiwan.

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Getty Images launches Virtual Reality Group for VR/360 content

Wednesday, June 8th, 2016

Getty Images is deepening its commitment to immersive content with new virtual reality business to make available high quality VR and 360 content.

“With the launch of the Getty Images Virtual Reality Group, we are embedding VR content technologies into the core of our business and ensuring that, as use of VR continues to grow, its users are further enhancing their experience with access to the world’s best imagery,” said Dawn Airey, Chief Executive Officer of Getty Images. Photo credit: Robert Cianflone/Getty Images.

“With the launch of the Getty Images Virtual Reality Group, we are embedding VR content technologies into the core of our business and ensuring that, as use of VR continues to grow, its users are further enhancing their experience with access to the world’s best imagery,” said Dawn Airey, Chief Executive Officer of Getty Images. Photo credit: Robert Cianflone/Getty Images.

Getty Images Virtual Reality Group is a new business dedicated to the creation and global distribution of virtual reality (VR) content.

“The technology is still in its infancy – as are the business models addressing how to use it – but we can expect to see VR become a leading tool for visual storytelling. It is anticipated that over 14 million consoles will sell this year alone (TrendForce), and we are only on the cusp of what will be a tectonic plate shift in VR,” said Dawn Airey, Chief Executive Officer of Getty Images.

The Getty Images Virtual Reality Group brings photographic and video technology together with Getty Images’ 21 years of experience in visual storytelling, to offer content for existing and future VR platforms.

The Group provides an offering of over 12,000 premium 360 images with new content added daily, as well as high res gigapixel content from key events and venues.

High quality VR production is also being offered through Getty Images Assignments.

Adapting to new image technologies, Getty images began building its collection of 360 and gigapixel imagery four years ago, pioneering the use of these techniques in its role as the Official Photographic Agency for the International Olympic Committee at the 2012 London Olympics.

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